This is a fantastic image of the eventual future of virtual worlds. Just imagine the possibilities.
EDIT: Thanks to skydaddy for letting me know that the short film is by Bruce Banit. Check out his other work at http://www.youtube.com/user/bbranit.
Last night our participants in Teaching and Learning in Virtual Worlds engaged in a learning race. Some would say it was Amazing.
For regular edutim readers, I will follow up with another blog post describing our process. This post is for our participants to react to the process. From here on out I am talking to them.
Hey guys. How are you? Hope you have recovered from last night. I know that as we fight to climb the learning curve of Second Life it can be exhausting. My hope is that you are gaining skill and experience that will serve us well later in the semester.
I would like you use the comments of this post to react on the process you went though last night. What did you think of the process? What did you learn? What did you think of the locations you visited? What issues/problems did you run into? How is your concept of virtual worlds changing?
We are using Intense Debate for comments. You can reply with text or video. Make sure to check our Moodle page for instructions on that. It is pretty straight forward. I am looking forward to seeing your thoughts. See you in the comments.
Landing in Second Life, a virtual world, has been compared to arriving in a new city. It takes awhile to get the lay of the land, to meet people, to find places you want to go and things to do. It takes even longer to learn “the ropes” – the social behaviors and customs that set new-comers apart from long-time residents. With this in mind, here are ten suggestions to help you get started on Second Life Grid:
- Register, create, and name your avatar. It will take some time to learn how to move and interact.
- Go hang out at The Shelter (or one of the resident-run spaces for new members); make some friends, learn how to dance, and get help from the friendly staff and visitors.
- Find and attend classes and events - you’ll find them in the Event Listing on secondlife.com or in-world.
- Subscribe and read periodicals, blogs, mailing lists, and other public information about Second Life.
- Visit places in Second Life and see what other residents and organizations are doing. You’ll find suggestions in Second Opinion, the Second Life newsletter.
- Try your hand at building in one of the public sandboxes.
- Buy some land and settle down – buy or build a house and furnish it.
- Join a group, go to meetings or events with members of the group.
- Talk to residents about what they’re doing in Second Life and what they like – and dislike – about it.
- Think about your audience in Second Life and how to engage them.
This will help get you started. I recommend spending 10-20 hours in Second Life. Once you have the lay of the land, start thinking about your educational objectives, learn from others how to create a sustained experience that engages your students and meets your objectives. For assistance, look at How Organizations Use the Second Life Grid and Resources.